Thursday, May 29, 2008

EA's own Console?

Sounds far-fetched? Maybe. But consider this: EA had been the largest third-party games publisher for quite a while. All that ended when Vivendi Games and Activision announced a merger valued at a mind-boggling $18.9 billion to surpass the publishing giant. Ever since then EA has been 'bullish' in the takeover market.

The year began with EA finalizing a $860 million deal to takeover VG Holding Corp., the owners of acclaimed development studios BioWare and Pandemic. Soon after that, EA announced a takeover bid worth $2 billion for Take-Two studios. And guess what they own: the GTA franchise. And BioShock. And the 2K Sports label. With such acclaim and following behind their titles, Take-Two have so far resisted the bids, calling EA's offer 'undervalued'.

With John Riccitiello taking over as CEO, EA's takeover intentions turned 'hostile'. Deadlines have come and passed with Take-Two maintaining a firm stance. But as of May 16, EA has already gobbled up 6,210,261 (8%) of Take-Two's outstanding shares. Another bid deadline, June 16, has already been set and EA has made its intentions clear. Even Ubisoft (behind the Prince of Persia series and Assassin's Creed) continues to resist a bid. But EA has already pocketed around 15% of its shares.

They've taken all this trouble when they have their own mega-successful EA Sports & EA Games (that includes EA Mythic) labels and a studio roster that boasts developing powerhouses like Maxis and Westwood. My simple question is this: Why?

To become the number one publishing house could be an honest and obvious answer. But $2 billion just to have #1 stamped across your chest seems a bit too much -- even for EA!! As I pondered over my own query, one possible scenario came to my mind. It seemed ridiculous, no doubt, but, in some insane way, logical -- from EA's point of view atleast.

An EA exclusive console. Think about it! With amazingly popular and best-selling franchises like Need for Speed, FIFA, Madden, NFL, NBA and even Cricket already under its belt, EA could drive the other consoles out of the market by declaring exclusivity as these titles drive millions in sales. Add to that all the future Sims & Spore titles and you already have a virtual monopoly! And I haven't even begun to add to the fray the future sequels of GTA, Command and Conquer, BioShock, Mass Effect and god knows what all else they've got up there billion-dollar-sleeves.

Besides, exclusivity would reduce production costs. Yeah, sure, making a future-gen console to compete with what Microsoft, Sony and Nintendo can come up with is gonna take still more billions in investment. But once they launch an exclusive, standard system, the returns will ensure that they only need to do what they do best: publish more and more games! Yearly upgrades, sequels, new intellectual properties........ all for ONE console. No multi-platform ports (apart from PC, that is :)) to worry about.

Food for thought? It remains to be seen. But, for now, even that is enough to ruin the appetites of current-gen honchos! Do post in with your own views on EA's buying spree.

News Source: GameSpot.

Sunday, May 25, 2008

Mass Effect coming to PCs

The BioWare stamp on any RPG has become a mark of identifying excellence, innovation and unmatched superiority in the genre. After delivering acclaimed titles such as Baldur's Gate, Neverwinter Nights and Star Wars: Knights of the Old Republic, BioWare released Mass Effect -- for the Xbox 360!

The latest addition to BioWare's stable is set in the 22nd century. Humans have discovered alien artifacts which allow for faster-than-light speed travels across the galaxy. Players play as Commander Shepard, a (customizable) human on a mission to track down a rogue agent named Saren. While in pursuing the bad-dude throughout the galaxy, Shepard encounters various races, conspiracies, alien monsters, and interstellar mercenaries before uncovering a conspiracy that could doom all life in the Milky Way! Sounds like a lot of quests -- and hence a lot of fun!!


Amazing though it may be, BioWare left the PC fans, myself included, in a state of utter disappointment and with a feeling of abandonment by giving it an exclusive release! But come May 28th and PC fans across most of the world (aided no-doubt by unscrupulous pirates) will gleefully start an adventure through the space soap-opera universe that is Mass Effect!

Whats even more exciting is the prospect that the game (developed in association with Demiurge Studios), instead of being a mere port, would be, in the words of BioWare, an 'evolution'! Debatable in some terms but likely nonetheless. The debatable aspect is the recent acquisition of BioWare by Electronic Arts. Probably a bad news for the gaming world in general, but given EA's recent track record of not meddling too much with high-stakes games, it could well work out.

In fact, the new PC version of the game is all set to revamp the X360 version's 'clunky' inventory system and decryption minigames. In addition to that, it will also allow for hot key assignment for a more action-oriented style of play and will have graphics enhanced for higher resolution PC displays. Nice to see the guys at BioWare making such amends after royally snubbing us PC fans last year!!

More on Mass Effect: